Prereq: Lookout’s Vigil
Effect: Once per long rest, if you spend an hour scouting before a journey, allies gain +1 on saving throws against traps or ambushes during the next day’s travel.
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Prereq: Lookout’s Vigil
Effect: Once per long rest, if you spend an hour scouting before a journey, allies gain +1 on saving throws against traps or ambushes during the next day’s travel.